Last Stand

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Last Stand is a game I worked on in a team of 5 for CS 2340: Objects and Design at Georgia Tech. For this class, we used JavaFX to develop a tower defense game, while learning about good code structure and development habits. I worked mainly on creating the map grid and wave system. Our tower defense game was themed around a fox spirit trying to save the forest he lives in, and in addition to the programming, I made a custom splash art for the game!

Tools: JavaFX, FXGL, Procreate